Pragmatica offers a VR speech therapy solution that consists of virtual reality activities that mimic the activities done in therapy sessions so that users can practice and train their communication skills without the need of a therapist present. Currently, speech therapy is very expensive ($150 – $250 per hour) and inaccessible (waitlists of 6-12 months) because there are not enough therapists to treat all the patients. Pragmatica bridges that gap by allowing therapists to handle a much higher caseload while also cutting costs for patients by having less in-person therapy sessions.
Pragmatica enables clients to practice their communication skills at the clinic or from the comfort of their own home.
We offer professionally curated activities and chats with unique AI characters to provide the best practice for clients.
Clinicians can leverage our high intensity practice and cutting edge data analytics to offer the highest level of services to their clients.
We are a team of passionate individuals with the mission of making language therapy more accessible.
Karthik and Thomas are graduates of the Management Engineering program at the University of Waterloo. They have worked together for years and have the technical experience in software development and user experience to build a great product in a Virtual Reality medium that is both helpful while being safe to use.
Shawna and Brittany are professional clinicians who have over a decade of experience working with clients through their lifespan to improve their communication skills. They run an interprofessional practice together and are truly passionate about improving the lives of those with communication challenges and disorders. They understand the needs of the product's users, and help to create all of the therapeutic activities to ensure that the content is meaningful and functional.
We work with children dealing with communication disorders like Autism and Aphasia to help them practice their communication skills through Pragmatica.